作者: sfsm (被雲豹叼著的鹹魚) 站內: GAME
標題: 史克威爾棄械投降,日後將放棄白引擎,以UE3開發
時間: Fri Feb 2 00:57:18 2007
Final Fantasy Meets Gears of War
Square Enix to use Unreal Engine 3 for future titles.
史恩社自爆,以後將轉用愛屁客的虛擬引擎三開發遊戲
by Hilary Goldstein
January 25, 2007 - In the videogame equivalent of Angelina Jolie hooking up
with Brad Pitt, Final Fantasy developer Square Enix will use Epic's Unreal
Engine 3 for future next-gen and PC titles. Final Fantasy XIII, exclusive to
PS3, is to be the last game to utilize Square's White Engine exclusively.
這消息對遊戲界來說等同於是安潔莉娜裘莉與布萊德彼特交往的震撼消息,太空戰士的開
發商史恩社未來所有電腦和次世代遊戲都要用虛擬引擎三開發。太十三會是最後一款用史
恩社白引擎開發的作品。(但是也是第一款)
In an effort to ensure top-quality in its next-gen games, Square Enix is
building a "combined technology platform." In a press release issued this
morning, Square noted the new platform would be used "throughout the company,
utilizing proprietary technologies as well as third-party solutions such as
Unreal Engine 3."
史恩社今晨記者會宣布,為了保證最高的品質,建立了一個複合技術平台,(換句話說,
白引擎的品質無法保證),這個平台將會用在公司全部的作品上,並且利用協力商例如UE3
的技術
Taku Murata, general manager, research and development division at Square
Enix, expanded on Square's decision to use Unreal Engine 3. "The complexity
of next-generation game systems featuring HD graphics and multi-core parallel
processing poses a number of technological challenges to our game
development," Murata said. "However, we can expedite our game development
process significantly while allowing extra time and resources to be spent on
game design and mechanics by establishing an effective technology platform...
I'm excited to be partnering with Epic Games in such an important area."
史恩社解釋為什麼要用UE3:次世代的複雜度太高了,又HD,又多核心,對遊戲開發造成
好大的困難(也就是說白引擎搞不定啦),所以如果能跟別人合作,以便把更多時間花在遊
戲內容本身上,那就太好了(就是說開發自己的引擎是一個錯誤啦),我很榮幸能在引擎這
個重要的領域能和愛屁客合作
"We're extremely excited to be working with Square Enix," said Epic Games'
vice president, Jay Wilbur. "Square Enix is one of the biggest and most
influential companies in the worldwide game business, and having them work
with Unreal Engine 3 is a major honor for us and something we're very proud
to be announcing."
愛屁客:我們很榮幸能和史恩社合作,很榮幸能發表這個消息
No specific titles were mentioned in the press release, but it is likely the
first Square Enix title to utilize the Unreal Engine would come no earlier
than 2008.
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FF13是第一款也是最後一款以白引擎開發的遊戲,引擎開發超貴,
只用於一款遊戲有可能嗎?
而且白引擎既然搞不定,到史恩社全面放棄,改用較為優越的UE3,
那麼用白引擎開發的FF13會能看嗎....或是更根本的,做的出來嗎?
結論是,如果史恩社說FF13"繼續用白引擎",那就表示:FF13永遠做不出來了...
(內定終止開發)
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╭┼ Origin: 玩車人的天地 ˙東吳機研站 scumotor.com.tw ┼╯ Author: sfsm從 220-141-237-199.dynamic.hinet.net 發表